The zygomatic bone plane is weird on your sculpt. Could you maybe sculpt a simple skull under the head. If you do Scott Eaton course on facial anatomy, he gets you draw the skull on ecorche over and over again. The idea being that the face is just the skull plus some muscles/fat.
I agree that it's wonky, I think there are a few subtleties that I'm not yet able to see with my own eyes but my mind knows they're there. I start my sculpture with a sphere, looking at reference of skulls and proportion guides lay down the boney landmarks of the skull then proceed to fill out the planes and then features…
Becareful with Loomis as he has some drawing of skulls that are misleading i.e. this one https://i.pinimg.com/originals/5f/88/84/5f888490942f70c7c101351cf68452d5.jpg Just saying as your sort of doing his mistake in your sculpt.
I've studied from anatomy books for 2D drawing, Loomis in particular however there are quite evidently gaps in my understanding. I'll take your advice and spend some time really familiarizing myself with the skull before I continue with the full head, thank you for your advice!
As only few muscle really contribute some significant volume to face [most are thin and covered with fat] I suggest you start with skull then simplification of forms and planes then basic head[like types and different variation you can have a lot of fun with this step ] and feature fragments studies .Loomis or Hogarth both…
Thanks again for all the feedback, I'll be sure to start picking up some of these new learning resources over the next couple of days so I'm not shooting in the dark as much! Wow thank you for pointing this out to me, this is exactly what I needed to see! When drawing I used Loomis' guides heavily early on and It's clear…