Hello everyone I was recently at a talk about games art and film and one of the things that came up or was asked was how creative can someone be when adapting something from history. An example that they gave was games like creative assembly rome total war and hellblade among others. One of the key things that was brought…
From waht I've experienced most recently, a lot of the decisions are made by a few people: lead designer, writer, the artist working on it in question. If there's a feedback pushback, there better be a good argument for it. A lot of it feels like a topic to topic basis. We have black people in our game, but it's a game set…