thanks @BIGTIMEMASTER yeah i didn't go to soft with here i did use mutiple refe and 3d scan all of them they have some strong structure for game model and texturing i don't think so this was for study only but for sure i already have the file maybe in future i'll texture it when i do full on skin shader study :smile:…
Work from reference. It's 2018, no reason to do things from "memory." This doesn't look so awful to me, but it's hard to pinpoint issues without reference. Overall, I see some general lumpiness which may come from not refining the major forms at the appropriate subdivision level, and the jawline looks to be off a bit.…