@Kainkun Thanks) It's just separate part of geometry that floating above the main surface, but it looks as a solid part when you baking it to lowpoly mesh. Sometimes it's easier than fighting with topology to get clean result without shading artifacts. And also you can freely move this floaters and change your design on…
Hi guys! I finished new prop- old TV. I started to make it a few weeks ago, made highpoly and then switched to another models. And a few days before I saw this AMAAAAZING work, done by Tahnee Peterson Stuart. She made this TV too and inspired me to finish my model) Since I did not have good references (when I modeled it,…