Hi, strongly recommend trying "jQuadrangulateCloth -f off" if you face crashes, the successful rate is higher. :D But some of the vertices somehow move to the origin. Am I doing something wrong? I already take out the bows.
Hey, it is me again! :) Found another "bug". When running the tool, and deleting the history afterwards, everything is fine. But when running that tool, making a copy of that mesh (shift+d), and delete the history on that copied mesh, i cant add a material on that copied mesh.
@pOgOstyle Hi Maya 2019 users, looks I was dumb and compiled the 2019 version in 32bit mode. That's why it did not load. Sorry about that. It should be fixed now. Let me know if is there any other problem or if anyone can't load the plugin. Cheers! :D