thanks for reply so quickly j i dont have that mesh anymore, but it was just two planes stitched to each other no that video doesnt help because it places uvs outside of 01, but it should be inside of 01 because it crashes maya otherwise right? in the vid. one shell is also outside of 01 no? nice to hear that :D
Hey JacopoS, i experimented now some time with your great tool :) Is it possible that verts wont line up because the uv have been scaled a bit? I have two simple planes and stiched together, exported like that: this is what it look in maya, also uvs are way ov the 01 space so i relayout the uvs via "Layout -> Layout UVs",…