You can buy visual scripting for unity in varied shapes on the asset store too For more art heavy projects and first person stuff I would go with unreal, for more gameplay heavy and otherwise unity. Unitys biggest advantage is the asset store, C# and the Windows style editor, which I see as unreals biggest weaknesses, the…
Yeah I'd agree, for me it's native JavaScript (variant) was the primary reason choosing Unity over UE due to spending time in Web dev back in the day however that said no way I'd class myself today as yet from scratch, anywhere near an intuitive level writing scripts.