Finished up the Terracotta material now! Made a lot of alterations from the previous shots above: * Added Colour information * Removed warp after initial pattern * Re-organised the graph to be easier to read * Added the paint information to the roughness map * Adjusted all tiles to be a bit sharper and less chunky to…
Straight back on it with the Designer work. Went through Daniel Thigers Fundamentals 2 tutorial and got some tasty tricks for Curve nodes, Directional Warps & Non Uniform Blurs :smiley: Might try something like a baroque ceiling or sci-fi piece to play with the Curve node a bit more. For the moment however I've been…
Putting the updating of the above scene on hold whilst things are busy at the moment, and using my spare time to work on material creation in Substance Designer! Started by jumping back to the star chart from the cabinet and improving it. Improvements: -Edge darkening (More in line with reference) -Exposed variables to…
Still working on the wear and tear pass for the radio, but figured I'd do a bit of a look back on the last project I completed. I've built up a lot of my understanding for creating textures and adding more story into my props so far with the radio and wanted to jump back to the cabinet I made and inject it with some of…