thanks for getting back to me. it may not actually be related to the pathing. I need to do a little more investigation, but it could be related to the fact that I chose different texture resolutions per textureset. With Multi-Layer PSD selected it probably can't resolve the different resolutions into a single PSD
Hi Peter, looks like you caught an interesting bug here, we'll make sure that each texture set is saved to a unique PSD for the next update. As far as paths go, by default it will save the PSD next to your .tbscene file, and if you haven't saved the .tbscene file yet it should prompt for you to select the directory.