Hey guys, I've been learning to sculpt human head and this is one of my attempt at it. First i'm gonna show the reference that i use. and this is the sculpt C&C are needed.
so i decided to make a new sculpt and i still struggling a lot on the eyes part. I still trying to learn by observing the the reference but i guess i need some perspective or comment from other people to guide me. Thank you
I know there is a difference in the distortion of the zbrush "camera" to real life lens, but the proportions of the head need to be fixed in order to go on to the other details.the cheeks need to go in, and the cheekbones and jaw bones a bit to the outside If you also look at the head from Your side view, the back side of…