Hey everyone, For the first time, I applied for the artstation challenge in the real-time character category. This is the current progress of my creature based on Conor Burke's awesome concept. I'm trying to make the beast anatomically correct and functioning. I'd be glad if you could tell your opinion and critics about…
After losing 4 days of work because of corrupted Zbrush saves I'm back in business baby! But there is good in every bad thing. I managed to fix some problematic areas on my model and reworked the torn flesh parts and I think it came out better. Tomorrow I'm going to block out the pelt on the other parts of the creature…
Back from retopo hell! I kinda finished retopoing the creature. I can't say this is my most beautiful retopo ever done, but I hope it's going to suit this project well. The final model is pretty heavy around 200k triangles including the 3 layers (bones, flesh, pelt). I tried to model out the small flesh connecting strings…