I'm always super wary of companies that boast those types of claims, but looking at their curriculum I don't think it's anything that would be particularly good in a game production environment. Four months is not a lot of time, and a novice can progress a lot in four months but I doubt they could progress to a hireable…
I found 3DTraining Institute (3DTi) the only school that gives you a solid foundation in 3D. Their courses are well designed and cover all topics. I took the 3dsmax course in 2020 during the pandemic helped me to learn the software and techniques to create 4 in-demand portfolios i.e Architectural Interiors, Logo animation,…
Hi! This is my first post on Polycount! I have some prior 3D modeling experience in Wings3D and modding games - nothing good enough to share - and am interested in developing my skills further with the ideal goal of working in the game industry. I realize that is not always attainable and would be fine working in less…
I've taken a few classes with CGMA after learning modeling fundamentals by myself with Blender and have mixed feelings. I imagine that the classes vary significantly between instructors. All my classes were based around environment art for videogames. Intro to Maya was a fantastic class for learning Maya. The instructor…
I had roughly the same experience with CGMA's Weapons and Props for games course. The videos were recorded 5 years ago, so the half the time during the Q/As the instructor would show us newer methods for certain topics... waste of a time. Those sessions were somewhat helpful, but really comes down to the actual instructor…
CGMA and Game Art Institute have online courses for environment and character art. Typically though those courses make only sense once you have a very solid grasp of all the programs involved. You don't want to pay several hundred dollars to learn the programs UI instead of using your lecturer's time to critique your work…
The instruction is a mix of video tutorials, live online classes once a week, and project assignments with deadlines.The biggest omission I find in this course is texturing using Zbrush, Substance Painter and Photoshop. Are there any other courses or programs you would recommend that are geared toward 3D modeling and…
I'd say check out 3D CGMA - I took courses with them and found them very valuable. As for this website... this is going to sound shallow but based on their website design (from a template circa the mid- 2000s by the looks of things), I question the quality of the education. I think the website is a good first indicator. If…
From their website, "post-class support" includes: Alumni community access - Access to community site and webinars to keep you in touch with the industry. Project assistance - Review and feedback on portfolio/client projects by our supervisors Access to the platform for up to 1 year after completion. And the vaguely…