I created another quick tutorial for everyone. In this tutorial we'll cover how to make really nice naturalistic foliage wind and as a bonus I'll show you all how to modify vertex normals through a material in ue4. You can check out the tutorial here: https://www.artstation.com/artwork/ngQa9
I posted a new tutorial earlier today on how to make stylized water in UE4. Originally i was going to make this using realistic water and a little environment, but for the tutorials purpose it wasn't really working out too well. So as an exercise I decided to make it a small stylized scene. Let me know what you all think.…