Hello! I am very new to maya, and I am wondering if I can perform operations on models such as masking an area of the mesh, then blur that mask, invert the mask selection, and ultimately inflate that area? I understand that if there are such functions in Maya, the names are probably different. But I am just looking for…
In sculpting mode Maya's masking is called "freeze" and works about the same, then you'd switch to the bulge brush via right click. We also have soft select for standard modeling tools, though it's not as elegant as some of the things you can do with a painted mask in ZB. It's more straightforward though, just enable it…