I'm trying to model a chainsaw low-poly game model inside of Maya LT 2018.2. I have the chainsaw blade and a piece of chain to duplicate and animate (follow) along the chainsaw blade like a real-life chainsaw would do. Similar to tank tracks as well. I have googled and youtube this issue for a few hours and found some…
I have solved this problem! I discovered that if you select the object then select all the keyframes it been used for the motion path (ex: 1 to 200 for me as shown above in the first post). Then selected rotation X and set it to 0 then right-click and 'break connection'. It should not tilt anymore. Now my chainsaw it…