Yes, Peel Mode is quite powerful. The straighter the loops, obviously the less distortion. For the tube cap above you can also use the 'Unfold strip from loop' tool for a perfect rectangular unwrap.
my edges are skewed in a circular manner to the center in this case, so if i'm leaving it perfectly straight i'm getting slight distortion alone from that, but it's not that bad i guess. Unfold strip from loop saves some time! :#
I just started with learning UV's and at least i'm getting used to the editor in max. My problem is that i don't know what's the best method is for certain forms, where stretching is ok, where you should straighten your UV's (i'm seeing people straighten their shells most of the time). This object is part of my gaslamp i'm…
so you basically are selecting every loop and manually align to X or Y? I'm biting my teeth right now with some of my forms, but i'm getting there, gladly i've some more free-time today to just figure it out til i have to make progress. Yeah the straighten-tool is pretty annoying most of the time, but i didn't know what…
A good hybrid for a shell like that, between distortion vs straightened, is Max's powerful peel mode. Set Peel mode to Auto-pin moved verts. Then you can use it to massage the shell using an automatic soft selection effect. Then you can use the align horizontal/vertical(set these to hotkeys to massively speed things up) to…
Here's an example of a shell I actually just unwrapped tonight. :) I used the Peel Mode tool and the align tools(set to hotkeys for massive time gains) This is a good example of distortion Vs straight shell borders. As you can see there is very little distortion and a completely straightened and rectangular shell. The…