Sure, I'll do it. I already commented and voted the second link, but I also wanted to submit this specific thing in case it helps. However I wanted to write this as best as I can, and I think you guys know of this way more than I. Would something like this work? Idea title: Increase & Let Users Define Preview Selection…
Where excatly miauu? I looked through the Edit Poly Object cpp files and it's all hardcoded, no chance to change that. By default the hit region is 4 pixels and it will be mutliplied by 2 if you are in highlight mode. This is from EditPoly.cpp in the 2018 SDK There is a HIGHLIGHT_PICK_OFFSET constant at the top of the…
Yep, the value is hardcoded. The dotnet can be used to access some SDK stuff, for example: iGlobal = (dotNetClass "Autodesk.Max.GlobalInterface").Instance<br> --Get the node<br> myNode = iGlobal.COREInterface.GetINodeByHandle So, maybe this can be used to change this value. I've checked the SDK for 3ds Max 2019 and the…