Hey! I'd recommend taking a look at some of the tutorials on this page to help you out: https://texturing.xyz/pages/tutorials And then this one is really popular too, by Tom Newbury. Goes a bit more in depth to some of the above processes mentioned: https://gumroad.com/l/BLge Good luck!
I improved the texture a bit. Upper render is from marmoset, bottom from iray. Still only used substance painter... This is of course far from quality in tutorials you posted. Which suggest i will probably need to learn that method... Still i would love if it would be possible to achieve something similar with substance…
I've been looking into this a little bit as well. Most of the works I've been impressed by involve really large maps -- like multiple 4k maps for a single face, and there is also some advanced shader work going on as well. Like the subsurface scattering, and multiple channels for different dermis layers, etc. I definitely…