Man, I dunno. I shelved out my precious money to buy Zbrush 2018. And decided to do something with it. I watched a few tutorials and read some documents. The real roadblock is that I need to conceptualize first in 2D thoroughly. For this practice, I did not prepare any sketch and improvised the design straight out of my…
Once you get more comfortable with the range of tools Zbrush offers, you'll be able to concept right there in 3d. Making sketches and collecting reference is still worthwhile though. As far as retopologizing and making game models, that's a bit to learn and practice but all the information is out there -- a lot here on the…