@Obscura. Like stated in the first line of my post, i did read a tutorial, about 3 older post and search for tutorials on youtube as i usually do before making a question, but couldn't find the answer of if it was normal to have texture space wasted and/or how much difference in texel density is acceptable. I could presume…
I read some tutorials and olders post about that, but there is something that i can't understand. I have 2 models that are about the same size and i want both of them to fit in 1k texture, however since they have some different pieces the unwrap will not be the same, and the only way that i could make them have the same…