Day 4: Though I'm in my Easter holidays I managed to get some work in on the two. I started blocking in cloths from their concept art. So far I've steered away from adding any detail such as folds, I'll look at that later. Eerything's reasonably low-poly, so the file is easy to work on (even for my low-budget laptop which…
Hello Polycount! NOTE: This is now completed. The sketchfab link can be found here: https://sketchfab.com/models/a5bdbf816dc54b7e89e2a691c3d65709 It's been a while since I roamed/stalked these boards, last time in search for critique on my head sculpts. Now I'm looking for some aid in my conquest to make two concepts of…
Blocking in colours. Cade's concept was changed slightly, still not sure if these are the colours I'll end up with for the inal project. I still have a lot to do with regards to highlights an shading, but at least I've got the colours blocked in and pieced up so I can easily manipulate the different parts individually. So…
Hey, I totally forgot to follow this post. This has come along really well! The concepts for your characters are pretty cool and the texturing has come out nicely and they work together. My only issue is the background is just as saturated as them and shares an identical colour palette which kinda makes the characters…
I really like how this is coming along, you're doing great job. I would suggest to change up the lighting setup though, as at the moment it looks very moody and characters get lost. :)
Hey, these are looking pretty cool although Cade looks like he's squatting a bit too much which might cause issues when you start to rig and animate (Whether you are or not, it should be something to consider) Also, I can't access the concept art? It might just be me but the links aren't working for me. Are you able to…
Testing setting and beginning to add some more elements (such as planes with alphas and textures on them). I'm still missing leaves on the tree, and the grass hasn't been placed properly yet. The lighting is also very lacking, but I'll pursue this part more when I get to the point of rendering. I also forgot Cade's staff…
Day 5: 3 hours worth of work on the models today. Working on adding some detail at the same time as I start adding the final things that need to be blocked in (straps in particular). I also chose to add a tail band to Cade, one which will have feathers/skulls attached to it. Still need to finish the tails in terms of…
It's been a while without updates, mostly because I've been trying to wrap my head around retopology but also because I've been stuck in the texturing phase for a while. I'm currently working on a grayscale version of the two that I plan to colour in later - it's just easier to see if things look good when I see them in…
Made some flowers and a sign, and traded in one of the book's pages for a new set to avoid them being 100% the same. You can't really read what's on the sign or in the book, but they'll hopefully be fully visible in sketchfab (my goal was to make a scene that was fairly interactive with small easter eggs, in addition to…