My brief two year stint of college is over. I feel like I've come full circle, and even though I accomplished a great deal in a short amount of time, the thought that 'the one-eyed man is king in the valley of the blind' steals most of the victory away. I've learned that success is action through ownership of oneself, not…
Thought this would be a good place to document model progress, if a literal snail in a marathon counts as "progress". I don't really have plans for working in the industry, but I do have some animations floating around in the head, and will do what it takes to get them. [all models are made exclusively with Sketchup, since…
This one took longer than it should have, x2.Going from zero to 175,000 triangle, optimized game-ready, mechanically viable model without a prior concept in software meant for architecture is probably why. I really need a lifestyle mixup. Animating is going to be its own can of worms, it has some pretty odd joint setups…
Lost in the sauce of the flying spaghetti monster This one is the 3rd version of the turret generator with actual UV coordinate calculation. There are some seam problems between sections and isn't optimized to my liking, so I guess back to the drawing board. Delicious tracks. It's the first time actually using function…
I'll probably put the super destroyer in its own thread since it'd be a crime against humanity to not finish it, and littering its updates amongst other nonsense is just inconvenient. Procedural Tanks As far as the tanks go I feel it's gone far beyond its original scope, it's waaay too complex and unoptimized to continue…