Also, one of the biggest features I'd like to simply be able to select all the lowpoly objects in a baker. Using quickloader or modifying a material outside of marmoset for a lowpoly will change the material within marmoset and it can be annoying having to select each and every lowpoly folder to reasign an existing…
Hey Daniel, we've got bug here where the shadow catcher shows up in the wrong spot. I wonder if that's what you're seeing, or if you don't see it at all? If it's not showing up at all, can you send me a test scene? The easiest way to do that is to go to File -> Export -> Scene Bundle, and zip up the .tbscene and /assets/…
The shadow catcher issue should be resolved 3.04 B2, but there may be some specific instances where it still isn't working. Can you please email support@marmoset.co with an example scene that shows the shadow catcher problem and a detailed explanation of what is happening? The best way to do this is to go to File -> Export…