I'm curious as to how much, if any, of your work is built modularly? Assuming you're trying to go into games, most of the work you'd be expected to do is kits and, while I definitely see what look like some repeated assets in your pieces more of what I'm seeing is one off parts that would, in theory, be used as set piece…
My honest opinion is that when I look at your portfolio, it really becomes a tough sell not based on your modeling (which I think you're no doubt capable of), but the theme. Someone looks at that but what mainstream artstyle is it suppose to follow? Look at the big games or movies and and notice they all subscribe to a…