Good advice from cryrid. If you want to make an animated game character from start to finish using ZBrush to sculpt, and you also have Maya then there is a great tutorial/video course from Mike Pavlovich available on eat 3D: http://eat3d.com/bundles/zbrush4_character you can find a summary video of the course on youtube. I…
Hi, I recently began to learn Zbrush after 2 days trying to modelise a 3D character in Maya (which was so tedious...) I plan to create a base mesh in Zbrush, aswell as the sculpt and doing some retopology after that, however, everything that I try to make turns out odd and weird. Do you have any tips for a newbie please?
I learned how to create a blockout on Youtube and I have to say, I'm really, really impressed of what I could do instead of smashing my head because I have to create a base mesh. Doing some Dynamesh and what not, but I have a so many questions right now ! - Is it a good way to create a video game character with…
@kanga I took some pictures of my Zbrush model (sorry for the long wait, life has been crazy for me for two weeks) Heres some pictures that I took : This is the quick sketch that I did for the character that I wanted to create, I tend to create some really cartoonish characters with nothing sexy at all in them, but this…
As long as you retopologize the model in the end then it should be perfectly ok for games. It's really just another way to create a model at the end of the day, and you can do this exact same workflow exclusively inside a program like Maya as well. Just don't settle for an automatic retopology solution like ZRemesher for…
This looks like it is a mix of both issues: general anatomy/proportion problems (even if it is meant to be stylized) and the previously mentioned tendency to subdivide way too soon so that you are working with more polygons than needed. It's possible your basemesh might also be making things harder for you since the…
Well, it's been a month that I am experienceing with Zbrush, but it was 2 days that I tried to sculpt a character. I learned a lot of stuff that I never knew you were able to do. Regarding Maya, it has been 3 months.
I wanted to give an update after your tips and tricks regarding my situation : It's been 5 times that I restart my Zbrush...Should I restart again my character or not?... My system is bugging but it has 300k points active only...not sure why (I can sculpt on 1m without any problems...)