Schools are happy to take money from you, but they don't guarantee they'll get all students a job. Those examples you posted is proof of that. Students can submit anything during class and a teacher has no choice but to pass it along. In reality, those renders are very far away from getting noticed by a professional…
@ BrianShray: Thank you for taking the time to reply with such an excellent post! I will show my son your post and ask him if he thinks he would love making games more than playing them. Of course, he may not be able to answer that question until he gets a taste of the training. This is WHY it's so important that the…
Maybe this is a grass greener type of thing. I spent my youth "adventuring". I had many great times and I won't say I regret anything, but being almost 30 and just now getting serious about building a career kind of sucks. I think a person goes through phases in life, and right now the phase my mind is in is something like…
I can't imagine that any studio would hire someone as an artist with this portfolio. The portfolio is, at best, freshman work from someone who never touched 3D before and didn't spend much time honing their skills. If that instructor is really a game art teacher, then forget about this school. As mentioned, online school…
I definitely will echo what others have said, the example provided looks like a first year high school students 3d portfolio. I'll chime in from the perspective of someone who is self taught, I never went to college/university, but have been working in the industry for 10+ years. It's great you are already aware that the…
UPDATE! Thanks again for the valuable feedback. I wanted to update the thread about an alarming discovery related to the instructor's artwork referred to the images above. I did not originally include a couple of the 2D art examples in this instructor's online portfolio, but one of the pieces, a painting of a frog,…