Hey Marco, sorry, i didn't notice your reply... I think I 'm going to study the trim texture. I plan to do first the modular assets. I want to learn more about modular workflow. For now I am experimenting different types of normal baking. I have founded this tutorial made by Leonardo Lezzi :…
Hi guys, I have started an environment to improve myself in texturing and lighting in ue4. If I am okay enough with the quality I hope it will become a portfolio piece. I started with a reference and I gathered some documentations. I wanted to work with modular assets but it wasn't the main goal of the project. Here is the…