Gonna try to post more wips and stuff I'm doing atm here. Vintage french revolver progress: first baking tests and some texture passes, not sure how I want to go with this one.
More wips. I imported the gun into Unreal to check how the materials work there, the roughness it's much glossier than what I expected from seeing it in Substance viewport. Still can't find a way to give meaning to the textures, need to improve on that aswell.