Hey, I went through your animation and left you a handful of notes. Before you look at the notes I want to say you shouldn't undersell yourself. Looking at the animation, I strongly believe you have a good understanding of those fundamentals, just keep practicing and try to keep a visual reminder of stuff you should be…
hey everybody, I realized I wanted this year to be different and for me to engage the community I love more..I've been working through the list of animation exercises because quite frankly I don't think I got the fundamentals I needed in college...so it's back to square one before i try more difficult things..anywho I…
Hey guys, as always I appreciate you guys taking the time out to help out. Any suggestions on how to make the sneeze really pop out if that makes sense? I'm in the process of trying to track everything better now too..I had this arc tracker from toolchefs that was amazing but it doesn't work with my version of maya. Maybe…
I feel like the sneeze could be a LOT stronger. Right now, there is a lot of build up but no pay off. The sneeze feels weak. Really push it, that's what this shot is all about so really make the sneeze strong.
Hey man, nice sneeze I would definately amp up the timing it would have been nice to have seen it in stepped because there's a ton of things to track and critique when it's fully polished. The head is looking really nice and I like the reversal on the hands. There is some noise on your elbows if you track it it looks like…
Hey, thanks so much for your help thus far. I'll do my best to address everything you mentioned. I know polish is something I've always /ALWays struggled with and I figured by doing a series of shorter shots maybe I could address that. It's amazing though how fast you can lose your eyes to a shot though and I hate it lol.…