I want to test how well I can launch particle systems I do VFX and would love an interactive scene where I can display dozens of explosions made in Unity's Shuriken. What features can I expect to allow a user to trigger VFX???.... or should I just author things on a loop?
Actually, if you want to do it the absolute simplest way.. I would do this: - Author your VFX to fire in a loop. You can use an animation track, or possibly an auto-play timeline track to do that. - Make cameras for each effect, make sure they're in alphabetical order in the order you want to see them in. - Upload the…