Is there any way to disable the left click on background navigation in ZBrush 4r8? I would like to exclusively use the right click navigation. Having the background navigation makes it unbearably frustrating to sculpt anything on the edges on the mesh. Whenever I try to click near the edge to use the move brush it rotates…
While I don't think they let you change left-click navigation itself, 2019 did add a Lock Camera button (Draw: Lock Camera, also found on the Right side of the default UI) to allow you to sculpt near edges without changing your view.…
@cryrid Is the camera in Zbrush correct now? I have been reading about ZBrush camera being different from cameras in 3dsmax, Maya or Blender and because of this when sculpting likeness the 3d model's porportions will be incorrect when imported to these 3d appliactions. What is the correct focal length to sculpt in ZBrush?…
I haven't done any tests with it, but I think they have it set up now to better emulate the cameras from other 3d programs (to the point where you should even be able to import and export different camera views through FBX). I'm not sure what the recommended focal length for sculpting is though.