Hi :) I haven't posted in a while but here is another update: I replaced the modular walls and columns with another version that has uvs for tiling correctly, and fixed an issue i had with getting pitch black meshes which was related with wrong gray textures packing. I will also change the floor texture as well as only…
Hi guys Sorry for not posting an update on a long time, i have been working on several assets as well as the scene lighting. Added 2 cages All current assets(except the blocking ones)have 2nd uv channel uvs so no seams anymore. No more color variation on the floor tiles due to the light baking. Had to set the static…