TexTools for Blender actually supports mutlie UV islands, just select multiple edges. There are some other tools in there as well such as the Sort Horizontal and vertical which will automatically align UV islands by their bounds to be most compact and then sort them by size. Other tools like the Align Tools behave…
@TTools I was never a big Maya person, the times I used it in the past I was really scared by the limited modeling tools. Always liked 3dsMax and it's modifier based modeling (e.g. symmetry was really bad in maya). As I said to someone else on Twitter, depends where I might work in the future and what 3D packages they use.…
@renderhjs Is there a port of TexTools for Maya? I use them religiously in 3dsMax, but couldn't find a Maya version years ago when I wrote my AlignUV tool for Maya. I looked online and there seem to be a lot of old posts around the 3d community hoping that one had been developed. I know a lot of Max users who find…