I worked on it today that's what I got for a base ^^ So basically this is the timing i want (or really close) I'll work on the aesthetic tomorrow, change the sphere gradient for a real texture, add a trail to the leaves, etc. One thing that bothers me is that there's not a moment with big interest, and since I'm creating…
Okey. I'm taking a break from my project so I think I'd poke my head around 1. I think your missile lack internal movement. Your leaves are static and does not have any movement besides toward a target. I think you could have it move around a little bit within the clump itself. 2. The dissipate effect is super abrupt. Try…
To add on to Kassyndra, for the sake of working out timing properly, I like to setup a blueprint for Time Dilation so that I can hop into 'Play' and either play it at normal speed (2 on keyboard), slow it down to check specific timing (1 on keyboard), or quickly skip past what I already have developed to reach a point I…
Thanks a lot for your comments! 1. I saw that but thought it wasn't that bad ahah XD I'll try something! I thought making them spread and then homing back to the target, but I don't want the attack to be a target one but more a beam one.. maybe I'll do two versions, one for me and one for the contest XD 2. Yeah.. and…