"The environments are built in a way that allows the player to move around and explore. The camera is a continuous first-person camera, and when the player is teleported to a different location, the transition feels like a cinematic cut." Sounds to me like how VR players currently move with the teleportation.…
Yup! https://unity3d.com/Book-of-the-Dead?utm_content=buffer00730&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer I wonder too, probably a 970 at least