Created a weathered limestone material with exposed color parameters to use in painter Applied the stone material to an asset I created Another Asset from the same environment project that I am working on
My first Designer Substance with no direct tutorial reference. I looked at Plaster images IRL and created my own weathered texture. Had fun with Masks :)
Thank you! Advancing more on the personal environment project, I made simple grass in designer. created the foliage mesh in speed tree and imported in unreal for testing purposes
Renders from unreal engine, I created these assets to be part of a university competition that I participated in. Our team was made of 8 people (programmers and artists). Our artistic direction was vintage 50s The bedroom kit Living room kit Bathroom kit Gameplay assets - puzzles and collectible items I made the modular…
Thank you! I'm working on the texture now to remove its repetitiveness in designer, I'm still a bit new to the software. the above and below assets will share similar substances, so I will pay more attention to the edges. I was thinking to use vertex paint for the scratches and wear, I created another texture (if UE4 would…
I've been working on a small project to get the hang of level design workflow. I started with quickly blocking the assets in Maya and importing them in UE4 to figure out dimensions and composition. Then, I wrote everything in an excel sheet. I chose a simple bedroom so as not to overwhelm myself. If you have any advice or…