Day 1 progress, started mainly going for the 3rd reference. The wood that Daniel made is just soo nice, really a challenge to try to replicate that, but I'm happy where I got with it
Oooh my attempt this is bringing back some issues that I've failed to figure out before, curious if anyone can help. 1) In tile generators is is possible to adjust a limit distance for how close shapes can be drawn together? In order to avoid distances like 1+2 and make them appear more further away like 1+3? I know how to…
It really depends on the type of material. Normally you would get about 2-3 days to work on a material (sometimes you can do 1 a day if the material is simple enough). The reason the challenge is 2 weeks is for people like me (yet I still not got the time yet) is to let people still have time for social/family/work to…
@capone 1) There's several ways you can go about distancing tiles equally. One way would be to tile everything equally(as in a standard grid, maybe with some offset, but try to avoid overlapped tiles). Use an input image as your pattern and scale down the shape within it then transform it to a corner or anywhere other than…
Thanks @capone! Its actually not so tricky. I just mask off more and more dense cell nodes via the inverse values of the prior cell noise. I'll edit this post tomorrow with a lil guide. Super simple technique! :smiley: Update: Edit: Here's how I restrict smaller cracks to places where larger cracks join. Its just a mask…
Hello everyone, welcome to the Bi-Weekly Substance Challenge 2018. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own…