Some week end experiments (to be continued) using Houdini and MAT (from "MeetMAT" contest we did at Allegorithmic) as starting geometry: Video and more pictures here: https://www.artstation.com/artwork/Pw1a3
I thought I'd share this here as well. I made a little scene with a couple of variations. Trying out Houdini in my workflow, I used it to make the lighthouse model and the landscape. Textures are procedural and are made in Substance designer. https://vimeo.com/307863234 Artstation Post:…
Working on a river-challenge in the realtime vfx forum (my thread: https://realtimevfx.com/t/simon-trumpler-sketch-17-wip/6131?u=simonschreibt) using houdini to create procedural rivers which carve its way into the terrain: Current state is that also particle system are placed procedural to the right positions (obstacle…
Procedural Environment Tool - Favela Hi, my name is Marina and I already posted another shot of my procedural tool a little earlier here (page 45). I've been creating a fully procedural environment tool with Houdini Engine in Unity. This is the first beauty shot! The tool will take any traditionally crafted mesh and create…