Hello pollycounters . I have been working on a maya scene specially on Xgen . and i have a " rand() " expression that i put in my clumping modifier . The problem is it has a range from (3,7) and i want to combine it with another " rand() " exp. but with a negative value (-3,-7) . But when i do that the " compiler " if i…
Not entirely sure how exactly is with expressions but perhaps you can try with a little workaround where you can first run " rand(-8, 8) " which will give you some number between -7 and 7 which then you can check with "if-else" if it is what you want. So maybe like this with expression, you can check it and if the random…