@Vertucio: Thanks, didn't noticed it before. Will correct it once I get to the weapon part. Currently I'm focused on the base. Simply because I want to train my texturing skills. :) @Bodizz: Always one of my problems "How sharp should the edges be?" :) I used a simple double turbo-smooth on this one, maybe I should rework…
Thanks for the feedback. For the texture process: I'm currently building/defining the base materials, so the edge wear is only a general basic version. My goal is to build the base materials as smart materials which I can then asign to the models (I plan to use three texture sheets: base, weapon, optics). Afterwards I…