Hey everybody, so I have spent a few hours now trying to figure out how to do two different things in Maya 2018, but I have yet to accomplish anything. any help is appreciated. I have some splines I created in 3DS Max using the hair and Fur modifier. I used the splines for rendering fur in Vray. Well, I'm using Redshift…
Hey Thanks for posting those. I did already watch these videos though. I watched some of them again to make sure I didn't miss anything. I can't tell what I am doing wrong. What I'm doing differently from the tutorials you posted is I am using pre-existing curves that I imported into Maya. I use Xgens Curves to Guides…