Here: polySelectConstraint -m 3 -t 0x8000 -sm 1; // to get hard edges $selection = `ls -sl`; // Save selection to tmp var polySelectConstraint -sm 0; // Reset contraints select $selection; // Push tmp var to selection
Hello all, I have been trying to find this through google and have had no luck in getting a working script. I would like a script that does the following: -Enters edge selection mode on the selected object (if it is not already active) -Selects all the hard edges -Any selection constraints are then reset back to normal…
No Prob. I have it on a shelf button. I have a double click variant which selects based on edge angle (85 to 95 degrees) rather than hard edges, this is handy for when Maya does an operation such as an extrude that creates all hard edges, even if the angle is <90 degrees.
@Axi5 Yes it works! Thank you guys for taking the time to help me with this, I will be saving this into my scripts collection. I have been trying out the "quad chamfer by smoothing groups" workflow within Maya and the tool works well, but using selection constraints several times a minute was a pain in the ass. Cheers :)