The consensus on that seems to be that Max is better for game art and Maya is better for film and animation, then I'm hearing very conflicting replies about blender "sucking" then being "better than both" Quick background: Video Editor / Motion GFX artist with AE have modeled and textured models in Wings3D and Metasequoia…
Dude! Again thanks so much! You seem like you know a lot about NPR / Video game toon stuff. I've learned so much about this style in the last week and advanced techniques (guilty gears vertex normal/texture line setup, etc) If you want any resources I could PM you some stuff, like I have some actually Maya scene files of…