Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
praesidenter
Home
›
Search
Topic
FREERIDE- Character Progress: Proto (Zbrush, Marvelous, Topogun, Unity)
Author
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: FREERIDE- Character Progress: Proto (Zbrush, Marvelous, Topogun, Unity)
Reply by
jose.fuentes
·
Dec 2017
·
Home
›
3D Art Showcase & Critiques
Jacket is looking good. Mind posting the sewing patterns in MD?
Re: FREERIDE- Character Progress: Proto (Zbrush, Marvelous, Topogun, Unity)
Reply by
Brian "Panda" Choi
·
Dec 2017
·
Home
›
3D Art Showcase & Critiques
Is there a faster method to get that jacket puff without having to separate cut like that? I thought there was an internal line tool in MD that could handle that? That jacket looks straight fresh, though.
2 results