@Sotatsu Thank you for your feedback and kind words. I think that's a great idea! @AnthonyAnimation Thank you, Anthony! It was actually my intention to have her disappear under the hat from the game cam view, but I do agree that it was somewhat jarring like that. I changed it so you can see a bit more of her now and I hope…
@cainy Thank you! Your entry is looking really cool too. Update: I took a break from the run and began blocking out her ultimate ability using the shapes that I animated as a reference. I wanted it to seem like she was dazing her opponent briefly and then polymorphing them near the end. Any feedback is appreciated!
Update: I decided to start off by figuring out Lulu's character traits so that I could try to convey her personality through the animations. I see her as a mischievous and imaginative champion who can turn any situation into an adventure. I was really inspired by reading her lore and listening to the song on her character…