Hello guys, does the pattern look good? I have read, that the squares have to be all the same size, but in the middle there are not the same size . How could I handle that? And somebody knows a good tutorial, about the check patterns? I can't find a good one.
Roadkill is just as easy, and it's free. But the unwrapping tools in all the major modeling apps are quite good now. I would suggest learning that before you buy something additional.
Thank you so much both. Hm.. I think about to buy Unfold3d. Its so easy with unwrapping. Should I? Later when for example im working in a game company, is it allowed for me, to use my own programs on my laptop like unfold3d?
Seams on organic meshes are going to have uneven checkers, and that's ok. We have some info on this page about best practices when using checker maps. http://wiki.polycount.com/wiki/Texture_Coordinates