@Larry Brian "Panda" Choi EliasWick Sorry for late to upload today's work. I don't know why; however, substance painter (SP) always generated black normal map all the time. I just fixed the action slide part of N99 pistol few minutes ago. Actually, I modified my slide part in Maya. I removed and added some edges, but the…
@Brian "Panda" Choi @z0mbie @Ashervisalis Sorry I was late. Here's my recent version This is lo-poly. UV is not done yet. As you people recommended, I re-shaped the top of the action slide, trigger area, and grip part :-)
You could just quickly fill the hole of the blue part, and boolean out a new shape really quickly. Have you figuerd out how to do boolean modeling yet in Maya? If your reference is an existing asset like the N99, you're gonna wanna match it as best as possible. The back edge of the action slide still needs a overall medium…
@Larry Brian "Panda" Choi Before I apply the Larry's suggestion, I decided to modify my action slide first I remove some foggy from surface. I also adjust the brightness of the scratches and color of metal material from blue to blue gray as well.
@Larry Brian "Panda" Choi Hello people :-) This is not final version. I am still working on it. But, I would like to listen you people's opinion. There are some do-list here 1) I must carve Company's logo and text such as gun name, serial number, etc 2) I will add the "box" on the action slide that was damaged by merging…
The results you've shown before are negliglbe at best right now. The horizontal streaks are fine, but it's all still reading as monotone grey, which is fine. Alex, just texture the whole gun. You've been niggling away at this ONE action slide for days. JUst texture the whole thing so we can take a look at it all at once.…
I have a question. As you see, the texture of the action slide (blue circle) and the texture of top body part of gun (red circle) share pretty much same material. The issue is.. that because of the black mask (yellow circle), I cannot apply the same material on the red circle area. I tried to remove black masks, filling,…
@Larry Brian "Panda" Choi EliasWick Sorry I was late. The action slide kept generate black normal map or errors or weird normal map. I took a time to fix. I modified some edges in the Maya since some lines generated "stitch effect" on the beveled edges. This is the final result I hope :-) I applied random metal material…