After seeing some posts asking about UE4 and udims, I decided to make some material functions and material templates for those people who would like to use this technique in their favorite game engine... Download here: https://www.dropbox.com/s/zzn7eb59i6b5q15/Udim.zip?dl=0 The collection contains: - 4 material functions -…
A little warning: Unfortunately UDIM's are not working as they should in UE 4.23.1 :-( https://forums.unrealengine.com/unreal-engine/feedback-for-epic/1618618-virtual-texturing-feedback?p=1686084#post1686084 This can seen in this example below using 100 udims spread on 10x10 tiles. LEFT: correct order in Maya; RIGHT: wrong…
It is possible to use 2d arrays in the custom node but I was getting several issues with effectively looping them, and populating the array. The array dimensions had to be fixed for example. I will look more, maybe there is a way. I'm also not sure if it would be any cheaper then the manually unrolled loops. Its set up…