Hey everyone, I have really been struggling to find any decent resources online on tips/pointers for effective game topology that would be suitable for importing to a game engine or passing off to a rigger. Through all my reading, I generally find conflicting information about triangles and N-gons and effective ways to…
Making and texturing a game character can be a lengthy process depending on what you want to use the character for. Will the character be used in a mobile game or a console game? Will the character be animated? Is the character a main or NPC character? What software will you have at your disposal? Its a big question you…