Thank you @KaiserKloud I think I am done with the sculpt! I would love some C&C. Here are the pics, sorry I had to split them up because my computer screen doesn't give a lot of detail when I try to frame the entire body: I'm gonna start decimating subtools to push into Maya soon. Thank you for your time!
The gradients did a lot to push him further, but I think you could add some sublte color variation in to your textures though. His face right now has only one skin tone, there should be some reds or yellows and other subtle color shifts in his skin. This image is a very extreme one but it is a good base to bring more life…
That high poly sculpt is looking awesome, @inttruth! His face looks nice and chiseled, and the clothing is going to look great once you get that drapery going on. My only critique would be to make the legs just a tiny bit longer (starting from above the boots, and including the open cloak at the sides). The character is…